技术文档-使用可视化的开发者请忽略此文档客户端TS APICamera复制链接Camera 类名:Camera 构造函数:constructor(新建镜头:Preset:camera_property_id):Class:Camera:4119073893 方法: shake_camera(类型:CamShakeDirection,频率:number,幅度:number,时间:number):void rotate_camera(旋转中心点:Class:Point,角速度:number,时间:number):void set_camera(位置:Class:Point,旋转:Class:Point,焦点距离:number,时间:number):void switch_camera(镜头:Preset:camera_property_id,混合时间:number):void set_as_active():void 属性: CameraMode (Preset:_OBJ__CameraProperty_CameraMode) scene_border (Class:Array) focus_unit_moving_time (number) min_focus_moving_speed (number) max_focus_moving_speed (number) focus_scroll_border (number) scroll_move_speed (number) filed_of_view (number) near_clip (number) XBias (number) far_clip (number) YBias (number) SpringArm (boolean) Orthographic (boolean) Zoom (number) ZBias (number) Position (Class:Array) Rotation (Class:Array) Distance (number) 相关页面: 面向对象: 游戏镜头